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"Thorsten Froehlich" wrote:
> Solution in next beta:
> Now, with version 3.5 specified the camera type has to
> be the first thing in a camera statement. The default
> type (which obviously does not need to be specified)
> is still perspective, of course.
WHAT???
Specifying the orthographic keyword as the last thing in the camera
definition has always been a *very* handy feature which meant you didn't
have to fiddle with the width and height vectors. It's even stated clearly
in the documentation:
"If you add the orthographic keyword after all other parameters of a
perspective camera you'll get an orthographic view with the same image area,
i.e. the size of the image is the same. In this case you needn't specify the
lengths of the right and up vector because they'll be calculated
automatically."
The discussed feature change (not bug fix) would be a *major* brake of
backwards compatibility and would make it much more annoying to work with
the orthographic camera in general. Please don't cripple the software like
that! :(
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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