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Hi Andrew,
> How? Do you use the trace function?
I use the inside-function to test if a point is inside the object.
If anyone is interested in the source i'll post it.
> Very nice indeed. When you have a faster computer, make the cubes out
> of glass, put a light inside it, and render with photons :)
Thanks. Argh. Although I'll upgrade my computer soon (Duron 700 =) )
this would be pure overkill =] but If anyone of you has too much
idle-time...
I'd be interested in the result : ]
Greetings
Thies Heidecke
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