Hi,
I've made a picture with a 3dmosaic-macro i wrote and i think it looks
interesting.
The macro divides a box in space into unisized cubes and tests each cube if
it is in
a particular object. it can take several samples per cube if wished. then it
only creates
those cubes which are partially inside and partially outside the object.
It's a bit like
the marching-cubes algo but without triangulation. each vube which is
created is a
superellipsoid which size and shape is dependant on how many samples were in
the
object. The scene uses radiosity and an area-light. The object is an
isosurface.
Rendertime was 90 hours on my celeron 400. If i had known this before i
hadn't
rendered it at all : ]
I would appreciate comments and suggestions on this.
Thies Heidecke
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