POV-Ray : Newsgroups : povray.general : Radiosity champions, here's something for you ! : Re: Radiosity champions, here's something for you ! Server Time
7 Aug 2024 07:19:06 EDT (-0400)
  Re: Radiosity champions, here's something for you !  
From: JRG
Date: 25 Dec 2001 15:37:24
Message: <3c28e384@news.povray.org>
I like it, but the atmospheric effect is a bit too strong, IMO. I would use
less bright scattering and maybe some perturbation (read: turbulated bozo in
density color map). What your entry lacks is contrast to me. You're using
assumed_gamma 1, aren't you? Now, I know it's considered a *must have* for
realistic lighting scenes, but I personally could never get good contrasts
with it. Instead of playing with radiosity settings or light_sources, I
would slightly increase the assumed_gamma (1.1,1.2,1.3,1.4...) until you get
a good contrast (the lit parts should be a bit brighter and the shadowed
parts a bit darker IMO).
Other than that... 5 hours?! Hey, you could try and use better radiosity
settings, couldn't you? ;-)

--
Jonathan.

"Warp" <war### [at] tagpovrayorg> ha scritto nel messaggio
news:3c28db0d@news.povray.org...
>   I made a third entry to the competition. Check it out.
>
> --
> #macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb
M()}}
> N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
> N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  -
Warp -


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