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I moved the camera forward a bit by removing the negative sign from 0.55
(the y value) and also using noise_generator 2 in global_settings. That
give a nice landscape scene again, unfortunately I couldn't remember what
this scene looked like before and I didn't have the original image. It does
look familiar still anyway.
Looking through the Revision.txt file I don't see anything that would
explain the change, unless it goes all the way back to this:
Change 1230 by nkopp@impulse on 2001/10/28 15:41:37
fix some noise generator issues.
Some textures were tweaked to work with the old (broken) noise
generator, so they had to be adjusted so that they work in a
similar way with all three noise generators.
Or I just don't recognize what it would be, overlooked it, whatever.
P.S. There's been plenty of great fixes and changes, so I must say thanks
for all that effort POV-Team!
--
text{ttf"timrom""bob h"0,0pigment{rgb 7}translate 7*z}
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