> Lets see: quick_color would have to get enabled at the same quality
> settings as radiosity or radiosity needs to be enabled at +q5.
That's simple : you add a quick_color statement to your
object (or to your texture), and that's the color that will be used
for radiosity samples, if radiance is enabled.
If Q is under 6, it uses quick_color for everything.
Fabien.
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