Christoph Hormann wrote:
> precise radiosity data. The reflective textures with normal look somewhat
> strange, maybe try the layered textures blurred reflection method.
I forgot to mention that I'm planning to use focal_blur as replacement
for aa on the final render. With 32 samples and little aperture it is not
much more slow than the trick... :)
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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