Jaime Vives Piqueres wrote:
> I will trace the real scene with more resolution this night (with the
> saved radiosity data), to see if it really lacks precision.
That's a test render of the real scene, with the reflective textures and
glass. It uses the radiosity saved on the first render posted (that with
the artifacts). I think the artifacts disapear by using pretrace start and
end set to 1.
About the scene itself, I've still to work a lot more...
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
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