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Mike Williams <mik### [at] nospamplease> wrote:
: Highlight bug (job000137)
: (highlights are sometimes visible where they should be in shadow)
: http://news.povray.org/3bb4cf08@news.povray.org
By the way, I have the feeling, that this is may be a "bug" not worth
fixing.
Why? It is extremely rare that one finds this behaviour (I have never seen
it in *any* of my scenes; I have never had a scene such that this would be
seen). Of course that's no reason to not to fix it, but I have the feeling
that adding a check for this could slow down all specular/phong calculations.
I don't think it's worth slowing down the rendering of *all* scenes which
use specular/phong just because in one case in a million you might find this
little annoyance.
Of course if a fast solution is found, then it's worth fixing, but somehow
I have the feeling that there might not me a fast solution (fast meaning
for example just few multiplications and additions).
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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