POV-Ray : Newsgroups : povray.beta-test : media & fog bug? : Re: media & fog bug? Server Time
2 Nov 2024 09:20:34 EDT (-0400)
  Re: media & fog bug?  
From: Kevin Ellis
Date: 10 Dec 2001 03:06:50
Message: <3c146d1a@news.povray.org>
"Ken" <tyl### [at] pacbellnet> wrote in message
news:3C13F95B.E4E09D82@pacbell.net...
> I am pretty sure that this falls into the "not a bug" category. I know
> this problem was present in v3.1g and have seen someone suggest a work
> around for it. I just can't seem to find the article in question at the
> moment.

Sorry Ken, but I'll have to disagree with you on this one as in my opinion
it is definitely a bug. The work around that I have found is to use
radiosity with the media on switch, but this is incredibly slow when the
ground is an isosurface, but this is still not a complete solution.

The media container in the example should contain clouds so I should get
some shadow from just the clouds, at the moment the whole box casts a shadow
with the above radiosity solution I still get no shadows from the clouds. I
have been experimenting with media clouds since MegaPOV and have never
experienced this problem before. I realise that POV v3.5 is not MegaPOV it's
just that MegaPOV seemed to have the correct behaviour, or maybe I was just
plain lucky and never ran into the problem, could someone please check
MegaPOV for me as I no longer have it or v3.1 installed?

Kev


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.