"Jason Jong" <NOS### [at] redshiftcom> wrote in message
news:3c13e5ec@news.povray.org...
> > Oh, and if look_at is not the last thing in your camera statement, try
> > putting it there now.
>
> That fixed it! Thank you.
>
>
BTW if you are using 3.5 you can use the following:
up y
right x*image_width/image_height
this keeps the image proportional no matter what aspect ratio you use, and
you don't have to change the vectors if you change the aspect ratio
-tgq
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