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I'm certain I have done the suggested workaround correctly, put the
Include_Header= line at beginning of povray.ini after trying at end too. I
left the function the same and made the filename beta8fix.inc.
#declare F_p=function {
pigment {bozo
color_map {
[0 color rgb 0][1 color rgb 1]
}}
}
isosurface {
function {y-F_p(x,y,z).gray}
contained_by {box {-1,1}}
texture {pigment {rgb 1}}
rotate -45*x translate 3*z
}
light_source {<10,10,-10>,1}
The following output occured once, however the crashes are random. I've
tried many different isosurface scenes.
Fatal Error: Floating-point exception detected in function 'F_im'. Your
function either attempted a division by zero, used a function outside its
domain or called an internal function with invalid parameters.
Returned from renderer with error status
Possible Rendering Error: libpng: No IDATs written into file
Rendering Error: Cannot write PNG file.
Returned from renderer with error status
CPU time used: kernel 0.11 seconds, user 0.02 seconds, total 0.13 seconds
[WinXP, 800MHz P3, 512MB SDRAM]
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