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Yep, it's known about. Problem with functions. Can read more on it from
earlier here. At least this looks like the same type problem to me.
--
text{ttf"arial","bob h",.1,0pigment{rgb 9}translate<-1,-.2,3>}
<Pet### [at] nymaliasnetalmost> wrote in message
news:3c1024fa.10278981@localhost...
> Just discovered what has to be a new bug in beta 8 of 3.5.
> It appears to be related to use of bitmap pigments in functions.
> To illustrate the effect, there is a short .pov script in
> povray.text.scene-files, posted under the subject "beta 8 image
> bug".
> I'm running povray on Windows 2000 and on Windows ME with
> the bug manifesting on both platforms.
> The first time I rendered the script, povray rendered fine.
> From this I conclude that I was using valid pov syntax. I then
> attempted to render it again and this resulted in a crash with
> the following dialog test:
>
>
> The instruction at 0x00436468" referenced memory at "0x00070007"
> The memory could not be "read"
> Click OK to terminate the program
> Click CANCEL to debug the program
>
> After crashing out, I immediately ran povray again and
> attempted to render again (this being the third try). This
> time, parsing finished, and the picture began to render to the
> render window. After one or two lines were rendered, povray
> stopped rendering with the message "Rendering Error: warp type 44
> not yet implemented. Returning from renderer with error status".
> Immediately trying to render again caused the crash as
> in the second attempt.
> Again, this happens on both Windows ME and Windows 2000.
>
> Can anyone run that .pov script and confirm? Thank you.
>
> In addition to the above, beta 8 appears to sporadically
> (randomly and not very often) crash on use of a image_map as an
> "old style" (not in a function) pigment. I can't get this to
> repeat on demand so I did not post any code. I only mention
> it because it might be related.
>
> Pete
>
>
>
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