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Hi
Thanks for your explanation!
What would a image_map look like if you wanted to place the same image on
all six faces? Frankly, I prefer the old method, maybe because I don't
understand the new mapping system completely =)
What about a way to select which method you want to use?
-Peter
> Yes, the uv mapping for boxes was changed to use environment cube
> mapping the way that most 3D packages use it. Doing it this way allows
> you to map different parts onto each face, whereas the previous
> version placed the same image on all six faces. Now it projects the
> image like this (ASCII monospaced art alert!):
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