POV-Ray : Newsgroups : povray.binaries.images : uv_mapping : uv_mapping Server Time
19 Nov 2024 15:57:20 EST (-0500)
  uv_mapping  
From: Peter Hertel
Date: 6 Dec 2001 10:30:54
Message: <3c0f8f2e@news.povray.org>
Hi!
I just downloaded beta 8, and wanted to try out some scenes I did in beta 1.
One of the things I tried out then was uv_mapping, but it behaves completely
different now.. On the image you can see what I mean.
The first box has no uv_mapping.
The second box is how the uv_mapping works now.
The third box is how uv_mapping worked before. (I faked it with three image
maps).
Why has this changed? If I understand the docs right it's supposed to behave
like box #3 (and it did before :)

The source code:
box {-1,1 pigment {image_map {png "test.png"}}} // box #1
box {-1,1 pigment {uv_mapping image_map {png "test.png"}}} // box #2

I haven't read the news groups much lately, my humble apologies if this
question already has been asked and answered..
Did I post to the right group, or is povray.beta-test.binaries the place?

-Peter


Post a reply to this message


Attachments:
Download 'uv_mapping.jpg' (18 KB)

Preview of image 'uv_mapping.jpg'
uv_mapping.jpg


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.