POV-Ray : Newsgroups : povray.binaries.images : Isosurface - hexagonal pattern functions : Re: Isosurface - hexagonal pattern functions Server Time
19 Nov 2024 15:26:40 EST (-0500)
  Re: Isosurface - hexagonal pattern functions  
From: Nekar Xenos
Date: 28 Nov 2001 10:02:05
Message: <3c04fc6d@news.povray.org>
"Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in message
news:3C0### [at] scifi-fantasycom...
> Hugo wrote:
> > Amazing!  I like to see what people can do with isosurfaces;
> > especially when it's not purely abstract.
>
> Ok, isosurfaces ARE cool, but...
> ...isn't that basically using POV as a very high-end
> graphing calculator? ;)
>
> I know, I know, I'm just envious 'cuz Moray doesn't
> let you make them, and haven't finished any scene
> enough to go in by hand and add things after building
> the lot of it in Moray....
>
> Just had a thought.  You can really do away with
> primitives, what with isosurfaces being what they
> are and all...reduce entire scenes to one equation. ;)
>

Stop it! Stop it! I can't take it any longer! I don't have a fast PC and I keep
thinking up isosurfaces that I'd love to try but don't have the time for. Plus
I've still got 2 more years to pay my PC off   :oP

*Wipes drool off chin*

--
- Nekar

http://nekar_xenos.tripod.com/metanoia/


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