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Apply the texture before transforming your sphere. Be sure that your sphere
is centred at the origin from the beginning:
sphere {
<0,0,0>, 2
texture {
pigment {image_map {tga "your.tga" map_type 1}}
}
translate wherever_you_want
}
"David Findlay" <dav### [at] yahoocomau> ha scritto nel messaggio
news:3c017495@news.povray.org...
> I've got a sphere with a size of 2. I have a huge tga image I want to wrap
around it. I've set
> map_type to 1, but I only get a tiny portion of my image being used. How
do I get it to use the
> whole picture? Thanks,
>
> David
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