Read the same thread in beta.test for explanation.
This is the scene:
camera
{
location <0, 2, -4>
look_at <0, 0, 0>
}
light_group {
light_source
{
<0, 5, -3>
rgb 1
}
text {ttf "times.ttf" "TEXT" 1,0 pigment {rgb 1} translate <-1,1,-2>}
torus {1.75,0.25 pigment {rgb 1}}
}
The first image shows the bug. The second one shows how it should look (I
commented out the light_group).
--
Jonathan.
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