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In article <MPG.16682a183e0047499896bf@news.povray.org> , Lutz-Peter Hooge
<lpv### [at] gmx de> wrote:
> Why is this not possible with POV? Ok, I know that it wouldn't work with
> things like noise3d, granite etc, but for an athmospheric media with only
> a spherical or gradient density....?
Lets just say "all patterns are created equal" *. Anything else would
introduce an enormous amount of overhead in code.
Thorsten
* Not entirely true, but very close.
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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