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In article <3BFDCF57.4026E69A@iquest.net> , Randy Hawley
<rha### [at] iquest net> wrote:
> Also, we need a "binary" scene file, that the parsed scene can be stored in.
> That way, the scene is parsed once, stored in a shared file
It won't help increase the speed of parsing because most of the time is
spend on memory allocation (and processing #macros if you have them).
So there would be no fundamental improvement, but the implementation would
be rather time consuming and a lot of cross-platform issues would have to be
handled. In conclusion, while it isn't impossible to modify POV-Ray to
output a "binary scene file" (it has been done before with 2.2), it doesn't
solve any problems, it just adds more problems.
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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