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In article <355### [at] 3-e net> , Daniel Matthews <dan### [at] 3-e net>
wrote:
> Distributing rendering in chunks is rather crude, it is far better to write
> code that spreads computational loops and recursion etc. over as many
> threads as possible and then run the code on a MOSIX cluster where the
> operating system automatically distributes the threads among the available
> CPUs.
>
> I mentioned this recently as but got zero replies.
> :o(
<http://www.students.tut.fi/~warp/povVFAQ/languageVFAQ.html#multiprocessor>
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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