POV-Ray : Newsgroups : povray.unofficial.patches : Media Speedup Question : Re: Media Speedup Question Server Time
8 Jul 2024 17:32:20 EDT (-0400)
  Re: Media Speedup Question  
From: Apache
Date: 23 Nov 2001 01:38:37
Message: <3bfdeeed$1@news.povray.org>
> What you see in a pixel is the integral of the global illumination
> function along a ray through that pixel. POV does this integration
> explicitly, i.e. by sampling. It has to. MAX can do it directly. It
> all comes to simple (compared to noise3d isos :) ) calculus and linear
> algebra.

Well, hopefully PovRay 4 will use more calculus and lineair algebra.... :-)


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