POV-Ray : Newsgroups : povray.general : Parallel / Distributed Network Rendering Included in POV : Re: Parallel / Distributed Network Rendering Included in POV Server Time
11 Aug 2024 15:11:44 EDT (-0400)
  Re: Parallel / Distributed Network Rendering Included in POV  
From: JRG
Date: 22 Nov 2001 14:33:01
Message: <3bfd52ed@news.povray.org>
Using pretrace_start 1 and pretrace_end 1 should do the trick though...

--
Jonathan.
"Thorsten Froehlich" <tho### [at] trfde> ha scritto nel messaggio
news:3bfd49a5$1@news.povray.org...
> In article <Xns### [at] sirius666de> , Sven Heinzel
> <Sir### [at] gmxnet>  wrote:
>
> > Why is it not posible to render a picture with radiosity in parts? Does
> > this mean +SRn and +ERn must not be used with radiosity scenes? I
> > couldn't find any hint in the documentation.
>
> Well, you can of course use them, but when assembling the picture it will
> not look like you expect (it will not be identical to a whole render of
the
> same scene).  It has to do with the way the method called radiosity in
> POV-Ray works.  It is a fundamental property of the method and cannot
easily
> be changed, just take Warps (and my) word for it.
>
>     Thorsten
>
> ____________________________________________________
> Thorsten Froehlich
> e-mail: mac### [at] povrayorg
>
> I am a member of the POV-Ray Team.
> Visit POV-Ray on the web: http://mac.povray.org


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