POV-Ray : Newsgroups : povray.unofficial.patches : Media Speedup Question : Re: Media Speedup Question Server Time
8 Jul 2024 17:34:16 EDT (-0400)
  Re: Media Speedup Question  
From: Bob H 
Date: 22 Nov 2001 01:27:48
Message: <3bfc9ae4$1@news.povray.org>
Um, maybe extinction 0?

"Tony[B]" <ben### [at] catholicorg> wrote in message
news:3bfc5002@news.povray.org...
> I have noticed that when I have atmospheric media in a scene, and a light
> and an object I want to interact with the media, I have to use very high
> numbers of samples and intervals to get nice "rays". (Imagine a sphere
with
> holes, and a light inside and media around, and the nice rays of light
that
> pop through the holes.) How come 3dsmax does this sort of thing quickly
and
> well? How can this be improved? There must be some trick or shortcut that
> will provide the same look with less computational cost... right?


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