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After rendering many scene files, I find the stats very interesting.
Example: a camera, 1 light source, and 1 box.
When the box takes up all of the screen, the ray-shape intersection test
succeeds only 50% of the time. The ray intersects the box twice, one going
in, and one going out of the box ? Box fully in front of the camera.
Has anyone made a list of some insightfull hints on what the entries of the
statistics stream mean?
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