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Here are the job numbers for some of these bugs:
> Blob problem
> (blob surface develops holes when "radius" is very small)
> http://news.povray.org/3b99052c@news.povray.org
job000189
> Blob : Toward a solution
> (The scene, when rendered, shows two polygonal holes in the blob)
> http://news.povray.org/3B991C90.D715B7A3@free.fr
Same as job000189 (see above)
> Superellipsoid epsilon to big ?
> (strange dark patches occur on a superellipsoid when the east-west-
> exponent is set very small)
> http://news.povray.org/3b992a81@news.povray.org
job000190
> Slow rendering when using +ua and antialiasing method 1
> (No details available)
> http://news.povray.org/3bbf6347@news.povray.org
job000191
> Delayed syntax checking
> (declare without the "#" can cause a much later line to fail to parse)
> http://news.povray.org/AM3LOAABMO27EwFh@econym.demon.co.uk
job000192
BTW, see note by Nathan in this thread! The declare without # is actually
legal, but the parser still has a problem somewhere. Maybe title it "Parser
will ignore the first token following old-style declares without a #." or
something along those lines...
> [bug] orthographic camera bug?
> (objects sometimes disappear when the orthographic camera is used)
> http://news.povray.org/3bdca5eb@news.povray.org
Could someone first verify that this is actually a problem and not just a
user misunderstanding the orthographic camera?
> Status line bug
> (status line keeps saying "Parsing..." instead of telling me what the
> error was)
> http://news.povray.org/3bde062f@news.povray.org
Move to BUGS REPORTED FIXED IN NEXT BETA
> WinPov crash with too many max_gradient warnings
> (previously reported as: "[Bug] Output of too many evaluations cause
> strange behavior", but it didn't actually crash beta 4 or beta 5)
> http://news.povray.org/3BE026F0.B59858FA@gmx.de
Move to BUGS REPORTED FIXED IN NEXT BETA
> Bug: dispersion_samples affects photon brightness
> http://news.povray.org/MPG.1631c5fca936293298969e@news.povray.org
job000193
> Jpeg and memory problem during animations
> (It seems that some memory is not properly released between frames when
> a jpeg file is used)
> http://news.povray.org/3be2ef0d@news.povray.org
job000194
> Bug with blobs and media
> (possibly related to blob surface develops holes when "radius" is very
> small)
> http://news.povray.org/3be5f0b2@news.povray.org
Can anybody confirm this one?
> Another strange photon behavior
> (a: bright colored caustics. b: holes/circular black spots)
> http://news.povray.org/MPG.16510f3e44067d3f9896ae@news.povray.org
job000195
> panoramic projection bug?
> (When "angle" keyword within camera statement appears after "panoramic"
> keyword then looks like ignored.)
> http://news.povray.org/avnfut8fof5ualgf8hnrtpl1knlg8828sp@4ax.com
job000196
> Alpha problems: text is not antialiased
> (black objects are not antialiased on Unix and Windows versions, alpha
> is not correctly output on Mac)
> http://news.povray.org/3bea5a84$1@news.povray.org
job000187
> Black outline in smooth meshes
> (The outline of smooth meshes exhibit black dots or areas (which go away
> with double_illuminate))
> http://news.povray.org/
Where is the post?
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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