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Ken <tyl### [at] pacbellnet> wrote:
: Consider -
: #declare Image = image { png "my_image.png" }
: height_field { Image ... }
: normal { bump_map { Image } }
: pigment { image_map { Image } }
: function { pigment { image_map { Image } } }
AFAIK you can currently do all that with a pigment function (which has the
image as an image map).
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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