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3bf6f69f@news.povray.org...
> Gilles Tran <tra### [at] inapginrafr> wrote:
> : Found one : double_illuminate fixes it, at least on closed meshes.
> Perhaps this is the reason why smooth meshes were double-illuminated
> in pov3.1?
The problem was already in 3.1 (I tested again to be sure). I'm quite sure
to have seen this problem reported before (and before 3.5).
G.
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> --
> #macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
> rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
> ],13),8)-3,10>#end blob{N(array[6]{11117333955,
> 7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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