I've just noticed one thing: the helix column on the right looks like it's
directly lit by the sky. Probably a radiosity accuracy problem.
--
Jonathan.
"Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk> ha scritto nel messaggio
news:3bf4295c@news.povray.org...
> From: "Mick Hazelgrove" <mic### [at] mhazelgrovefsnetcouk>
> Subject:
> Date: 15 November 2001 20:13
>
> Hi
>
> Notice the black marks aon the window arches. Any ideas what is causing
them
> or how I can get rid of them?
>
> I suspect they are due to radiosity settings. The arches are basic
triangle
> meshes created in hamapatch and converted to pov by 3dwin.
>
> Radiosity settings I'm using
>
> radiosity{
> pretrace_start 1//0.08
> pretrace_end 1//0.04 //.004
> count 400 // 2-400 in final
> nearest_count 8
> error_bound 0.15
> recursion_limit 2
> low_error_factor 0.5
> gray_threshold 0
> minimum_reuse 0.015
> brightness 1.0
> adc_bailout 0.01/2
> normal on
> media on
> }
>
> Any help gratefully received
>
> Mick
>
>
>
>
>
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