> This may be a dumb question, because I still haven't had the time to
figure out
> trace(). Wouldn't trace work better? If not, why?
Trace() shoots a ray. It's helpful if you have an object that's going to
move in a specific direction and you want to see how close the nearest
obstacle is in the direction it's moving. It doesn't really help you with
stationary objects.
- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]
Post a reply to this message
|