POV-Ray : Newsgroups : povray.general : Trace()? : Re: Trace()? Server Time
7 Aug 2024 11:19:58 EDT (-0400)
  Re: Trace()?  
From: Mahalis
Date: 14 Nov 2001 07:08:04
Message: <3bf25ea4$1@news.povray.org>
That's English for ya... ;-)

--

//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
--


>   But no, it's drastic + ly = drasticALly.


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