POV-Ray : Newsgroups : povray.general : walking : Re: walking Server Time
7 Aug 2024 05:19:42 EDT (-0400)
  Re: walking  
From: Rune
Date: 12 Nov 2001 11:42:07
Message: <3beffbdf@news.povray.org>
"Barron Gillon" wrote:
> First, let me start by saying that I HAVE seen
> Rune's IK leg, and that while it looks like a
> nice file, does not solve my problem.

I would like to help, but I can't if not you explain exactly why the IK leg
solution doesn't solve your problem.

> The model is manipulated by telling the joints a
> rotation (I want the system to be as versatile
> as possible).  My problem is this: How much and
> when should the joints flex?

The IK leg file can be used to find the angles if you really need them, but
I still don't understand what prevents you from using transformations rather
than rotations. They are equally versatile and walking will be much easier
when using transformations.

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
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