POV-Ray : Newsgroups : povray.general : Too many nested textures? : Re: Too many nested textures? Server Time
7 Aug 2024 05:19:51 EDT (-0400)
  Re: Too many nested textures?  
From: Thorsten Froehlich
Date: 10 Nov 2001 04:42:05
Message: <3becf66d@news.povray.org>
In article <3becb8f7$1@news.povray.org> , "Redbeard" 
<red### [at] wvadelphianet> wrote:

> I was just doing some playing around and got the "too many nested textures"
> error.  AFAIK, I only have one texture.  I have a single sphere with a partial
> transparent texture and a light inside.  That's it.  But if I set
> max_trace_level too high, it gives me that error as soon as it hits the
> object. Sooner, if there's other objects in the scene.
>
> Any ideas?  Or should I report this as a bug (3.5b7)?

You know, without the scene it will be hard to guess your problem...

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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