|
|
In article <3beaaf3a@news.povray.org> , Warp <war### [at] tagpovrayorg> wrote:
> Thorsten Froehlich <tho### [at] trfde> wrote:
> : I tried both, and I don't see a problem other than the one described - in
> : the Mac version the user can turn on and off the alpha-channel preview of
> : the image in the preview window (since 3.1). So I can see the imae witha dn
> : without in direct comparison easily.
>
> When I render the example scene without +ua, all parts of the the text is
> antialiased equally.
> If I render it with +ua (and antialiasing method 1), then the part of the
> text which has only background behind it doesn't get antialiased (while the
> part which has the boxes behind does). The preview of POV-Ray shows clearly
> this and when I open the resulting image with Gimp, it is identical (that is,
> the edges really aren't antialiased in those parts).
I have posted versions of the image with alpha-channel display and without
in p.b-t.binaries. The image is rendered with method 1 and the Mac preview
window magnification is set to 400%. Tell me if this is the same you see,
and if so, what is supposed to be different and where.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
Post a reply to this message
|
|