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"Ken" wrote:
> It does not behave any differently than it did in
> POV-Ray v3.1g. This means it is not a bug and this
> message does not belong in this group.
While I agree that this message of Greg's is perhaps more of a feature
request than a bug report (since a distance of 0 may be undefined for good
reasons), I would like to point out that even if something works the same
way in POV-Ray 3.1 it can still be a bug. POV-Ray 3.1 is not entirely
bug-free.
There have been lots of bugs reported here that also were present in POV-Ray
3.1, and AFAIK no Team member has ever complained about that, but on the
contrary they have tried to fix them.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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