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"Tom Stone" wrote:
> Aha, all formats (including Pict, the default format on Mac)
> can handle 16-bit gray output now?
I didn't say that.
> Doesn't help though - I just tried to render the two
> files with Picts instead, and it still crashes, both
> with and without the HF_TYPE "sys". So, so far I
> better stick with png or tga for 16-bit gray images,
> as they work nicely.
You do that.
> Ah, but if the instructions at the top of the
> "crater.pov" is correct, that the "..._dat.pov"
> should be rendered as a png-file, then I'm forced
> to use png.
Those comments are not correct. I did say that I would fix them.
> This still seems strange, and I can't think of any
> situation where this feature would be useful - is
> there any advantages at all for this shortcut?
According to the others the advantage is that new users can simply render
crater_dat.pov and then crater.pov and then it'll work (looking apart from
the crashes, which are of course not supposed to happen), and the user don't
need to know how to change the output format to a specific format. But
personally I agree that that advantage is not as big as the disadvantages
(that 16-bit is not always supported, that it doesn't work if the user wants
to render crater.pov in a different format).
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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