POV-Ray : Newsgroups : povray.beta-test : Alpha output : Re: Alpha output Server Time
2 Nov 2024 15:23:24 EDT (-0400)
  Re: Alpha output  
From: Slime
Date: 3 Nov 2001 01:40:55
Message: <3be39177$1@news.povray.org>
I think the reason reflection isn't transparent is because if it were, and
you had the PNG on, say, a web page, the object would appear transparent
rather than reflective. It would show things behind it when it should show
reflected things.

- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]

"John David Haiducek" <jha### [at] enginumichedu> wrote in message
news:Pin### [at] blueenginumichedu...
> I can think of some situations where using the alpha channel for
> reflection could be useful. (If you consider this a feature request, I
> apologize.) For instance, in case one wanted to use a reflection to create
> a distorted image of an object. Perhaps the renderer could use the
> transmit component of the background color to determine how reflection is
> handled (i.e. if the transmittance was 1, completely
> reflective objects would be transparent.)
>
> Since I didn't say so before, I'm really excited about the improved alpha
> output. It's a powerful feature in any case.
>
> John Haiducek
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.