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I think the reason reflection isn't transparent is because if it were, and
you had the PNG on, say, a web page, the object would appear transparent
rather than reflective. It would show things behind it when it should show
reflected things.
- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]
"John David Haiducek" <jha### [at] enginumichedu> wrote in message
news:Pin### [at] blueenginumichedu...
> I can think of some situations where using the alpha channel for
> reflection could be useful. (If you consider this a feature request, I
> apologize.) For instance, in case one wanted to use a reflection to create
> a distorted image of an object. Perhaps the renderer could use the
> transmit component of the background color to determine how reflection is
> handled (i.e. if the transmittance was 1, completely
> reflective objects would be transparent.)
>
> Since I didn't say so before, I'm really excited about the improved alpha
> output. It's a powerful feature in any case.
>
> John Haiducek
>
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