POV-Ray : Newsgroups : povray.binaries.images : Radiosity and glass: utopia? : Radiosity and glass: utopia? Server Time
19 Nov 2024 22:51:25 EST (-0500)
  Radiosity and glass: utopia?  
From: JRG
Date: 3 Nov 2001 01:38:58
Message: <3be39102@news.povray.org>
This was just meant to be a test render. Then time passed and I began to
realize that radiosity (even with not-so-extreme settings) doesn't get on
with glass. How is it possible? Is there something in the code that says
"hey, a transparent object! Make a 100000-steps-for()-loop for every pixel
to make it slower. Only the patient ones will deserve it!"? Is there a way
to speed up radiosity indoor scenes (possibly with glass)?
I'm not a patient one, so I killed the render after 41 hours of agony.

--
Jonathan.


Post a reply to this message


Attachments:
Download 'pity.jpg' (80 KB)

Preview of image 'pity.jpg'
pity.jpg


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.