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"Tom Stone" wrote:
> In the folder scenes/objects are three pov files named:
> crat_dat.pov
> crater_dat.pov
> crater.pov
That's a mistake then. I specifically gave instructions to delete
crat_dat.pov, and it has been correctly removed in the windows version.
You're sure you didn't just install the latest beta over the previous one,
in which case you'd still have crat_dat.pov?
> In "crater.pov" there are instructions to render the
> "crat_dat.pov" file with png-output, yet further down,
> the heightfield expects a file named "crater_dat".
That's my fault. I'll update the comments at the top of crater.pov.
> However, the "crat_dat.pov" says that it should be
> rendered with tga-output
Ignore crat_dat.pov; it should have been deleted.
> while "crater_dat.pov" has no instructions at all
> regarding the output format.
Because it doesn't require a specific output format.
> Anyway, I rendered the "crater_dat.pov" as a png-file
> and then I tried to render the "crater.pov" and my Mac
> crashed.
That's one for the POV-Team. But you should first provide a minimum scene
where the crash occurs.
> Looking closer at "crater.pov" I noticed that there
> wasn't any HF_TYPE/bitmap identifier in the heightfield
> object, which looked very strange.
That's a new feature.
> Which seems very backwards to me.
Me too, but the others disagreed with me.
> So, in short, this is my report:
> - Pov-ray crashes when a heightfield without HF_TYPE expects
> another fileformat than what the output is set to.
Please provide a minimum scene where this occurs.
> - The file "crater.pov" should either have a HF_TYPE in
> its heightfield, or a notice in the comments that the
> output format should be set to png.
That's wrong. The output type should be set to the same format that was used
when crater_dat.pov was rendered. I don't like that, but as I said the
others wanted me to make it that way.
> - There's only need for one "..._dat.pov" file, so one
> should be deleted, and only the remaining one should be
> refered to in the "crater.pov" file.
Correct.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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