POV-Ray : Newsgroups : povray.binaries.images : uv-mapped 3D isomaze : Re: uv-mapped 3D isomaze Server Time
19 Nov 2024 22:35:50 EST (-0500)
  Re: uv-mapped 3D isomaze  
From: Slime
Date: 2 Nov 2001 17:37:49
Message: <3be3203d$1@news.povray.org>
Can you show us the function you're using? This is really cool.

- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]


news:4fk5ut03as9oornt9r39hncts4pm48jcsc@4ax.com...
> On Fri, 2 Nov 2001 11:23:21 +0200, "Nekar Xenos" <j-p### [at] citywalkcoza>
wrote:
> > Maybe a  diamond-shaped function pigment or something like cells rotate
45 deg
> > and squashed. Then add a normal...
>
> something like this ?
>
> ABX
> --
> #declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb
1}}
> union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{
//ABX
>
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)
}
> contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient
1}}//POV35
>
>


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