POV-Ray : Newsgroups : povray.binaries.images : uv-mapped 3D isomaze : Re: uv-mapped 3D isomaze Server Time
19 Nov 2024 22:43:24 EST (-0500)
  Re: uv-mapped 3D isomaze  
From: Nekar Xenos
Date: 2 Nov 2001 04:17:20
Message: <3be264a0@news.povray.org>
Maybe a  diamond-shaped function pigment or something like cells rotate 45 deg
and squashed. Then add a normal...

- Nekar


news:k8o4utgngt44442pqmkbvt00rpd6s2f0ah@4ax.com...
> On Fri, 2 Nov 2001 09:55:05 +0200, "Nekar Xenos" <j-p### [at] citywalkcoza>
wrote:
>
> > Now if that had a snake-skin texture....
>
> do you know good one ?
>
> ABX
> --
> #declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
> union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient
}}isosurface{ file://ABX
> function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
> contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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