POV-Ray : Newsgroups : povray.binaries.images : lathe - no understanding [34270] : Re: lathe - understanding Server Time
19 Nov 2024 22:43:09 EST (-0500)
  Re: lathe - understanding  
From: JRG
Date: 1 Nov 2001 11:42:54
Message: <3be17b8e$1@news.povray.org>
It's a great improvement!
...But, <looking at a red Chianti wine bottle at the moment>, I think the
neck should be just a little (~1 cm) shorter. The glass textures look a bit
*glowing*, as if you were using too high ambient or diffuse values. I would
use ambient 0 and diffuse ~0 (0.05 is what I usually, well... use). I'd also
use a darker texture for both the green_bottle glass and the wine liquid
(which looks too transparent now). If you're using POV 3.5 (I doubt it,
since you're a Linux guy) or MegaPov try also fresnel reflection and
fade_color.
Keep up the good work.

--
Jonathan.


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