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OK, I tried it again (on a different machine), but couldn't get a repeat
of the problem. I'm guessing it might just have been the computer I ran
it on first playing up.
If anyone wants to try it for themselves, render the following code with
"+KFF10240 +W400 +H300 +FN -D" to exactly repeat what I did:
camera {location <0,3,-5> look_at <0,0,0> angle 40}
light_source {<300,1000,-700> color rgb<1,1,1>}
#declare r1=(clock*2)-1;
#declare r2=(mod(clock*4,1)*2)-1;
#declare r3=(mod(clock*16,1)*2)-1;
#declare r4=(mod(clock*32,1)*2)-1;
julia_fractal {
<r1,r2,r3,r4>
quaternion
sqr
max_iteration 8
precision 15
texture {pigment {color rgb<0.8,0.3,0.1>} finish {ambient 0.1 diffuse
0.8 specular 0.75 roughness 0.0001}}
}
text {ttf "arial.ttf" concat(str(r1,1,4),", ",str(r2,1,4),",
",str(r3,1,4),", ",str(r4,1,4)) 0.15,0 scale 0.125 translate <-1,0,-2>
texture {pigment {color rgb<0.2,0.6,0.3>} finish {ambient 0.5 diffuse
0.5}}}
ingo <ing### [at] home nl> wrote in message
news:Xns### [at] povray org...
> in news:3be03b99@news.povray.org Andrew wrote:
>
> > I am using the latest beta version for windows. Is this a bug? Can
> > anyone explain this?
> >
>
> I noticed the same, using beta-6 but did not investigate any further.
> Can you reproduce it.
> Can you post your result to the beta-test group.
>
> Ingo
>
> --
> Photography: http://members.home.nl/ingoogni/
> Pov-Ray : http://members.home.nl/seed7/
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