"Christoph Hormann" <chr### [at] gmxde> wrote...
>
> Nathan Kopp wrote:
> >
> > This was a bug. It should be fixed in the next beta.
>
> I suppose this will 'break' a lot of old scenes (i know Povray 3.5 !=
> megapov so it's no real problem).
I doubt it. People would have expected photons to be the normal
brightness... the probably just didn't notice the problem. Actually, post
people had photons only hitting flat (or nearly flat) objects, so it didn't
matter.
> Will have to try if some of my photon scenes will look more realistic with
> this fix. Do you know if reflective photons are also involved?
All photons were involved. It was a bug in the photon gathering function.
-Nathan
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