"Trevor Quayle" <Tin### [at] hotmailcom> wrote in message
news:3bdc1fec@news.povray.org...
> try adding
> fade_power 2 to the light source as well, this will really increase the
> falloff rate
> change Clear to rgbt 1 (Clear = rgbf 1 which comes out different fo some
> reason)
> Also, why are you using emitting media rather than scattering?
Aha! Good question Trevor! :) I used Steves code from his site as he
suggested and didn't change it. Thanks for your reply. I'll give it a go
right now.
~Steve~
>
> -tgq
Post a reply to this message
|