POV-Ray : Newsgroups : povray.beta-test : wrong interpolation at start of spline : Re: wrong interpolation at start of spline Server Time
2 Nov 2024 17:21:54 EDT (-0400)
  Re: wrong interpolation at start of spline  
From: Mark Wagner
Date: 25 Oct 2001 01:01:30
Message: <3bd79caa$1@news.povray.org>
ingo wrote in message ...
> From the scene below the expected result is a square, yet I get a
>thing like:
> ____
>|    |
>|  \ |
>|   \|
>
> When the first point of the spline is omitted, the result is a square.
>I.M.O the first point should be of no influence when using a
>linear_spline.


Slightly more detailed version of the usual reply follows:
As usual, I can't reproduce this bug with my development version of POV-Ray.
I can reproduce it with POV 3.5 beta 6.
However, the reason for the bug occurring is beyond me: I just finished
comparing the spline source code for my development version, and the spline
source code for the official version, and they are virtually identical.
There are no differences that would be causing this problem.

--
Mark


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