i wish i could use UV mapping but as of now, i'm modeling in Rhino 1.1 and
exporting to Moray in .UDO format. i know this isnt the best way to do it..
and i'm not a "true POVer" if i dont code all my work.. but Moray's GUI sure
makes things alot easier and faster.
hopefully lutz and the moray team will come up with a way to use UV mapping
in the next version of Moray
-darrell miller
"Jon A. Cruz" <jon### [at] geocitiescom> wrote in message
news:3BD1E39E.551C80B0@geocities.com...
> Darrell Miller wrote:
>
> > well.. he's the first attempt at texturing my plane.. its rendered in
POV
> > 3.0g just because it works easily with Moray.
> > its just a simple image map made with photoshop.
> > i'm going to do each piece seperately with much more detail.. decals..
and
> > some good bump maps..
>
> You might want to go to 3.5 for this.
>
> One word: UV-Mapping
>
>
> --
> Jon A. Cruz
> http://www.geocities.com/joncruz/action.html
>
>
>
Post a reply to this message
|