POV-Ray : Newsgroups : povray.binaries.images : The final word on blurred reflection : Re: The final word on blurred reflection Server Time
20 Nov 2024 00:24:04 EST (-0500)
  Re: The final word on blurred reflection  
From: Slime
Date: 20 Oct 2001 03:03:26
Message: <3bd121be$1@news.povray.org>
Oh, it seems if you set the 10 higher than 255, it tells you that the blend
map is too long. And then, if you set it to something lower afterwards,
POV-Ray crashes.

- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]

"Slime" <noo### [at] hotmailcom> wrote in message
news:3bd12120$1@news.povray.org...
> This is very smart. Good thinking.
>
> - Slime
> [ http://www.slimeland.com/ ]
> [ http://www.slimeland.com/images/ ]
>
> "Ron Parker" <ron### [at] povrayorg> wrote in message
> news:slr### [at] fwicom...
> > On 20 Oct 2001 00:57:30 -0400, Ron Parker wrote:
> > >get more realistic results.  My render stats on a K6-2/350, 320x240,
with
> no AA:
> > >8 minutes 36 seconds.
> >
> > Oops, turns out I did have AA turned on.  But it's not necessary for the
> > effect.
> >
> >
> > --
> > #local R=rgb 99;#local P=R-R;#local F=pigment{gradient
> x}box{0,1pigment{gradient
> > y pigment_map{[.5F pigment_map{[.3R][.3F color_map{[.15red
> 99][.15P]}rotate z*45
> > translate x]}]#local H=pigment{gradient y color_map{[.5P][.5R]}scale
> 1/3}[.5F
> > pigment_map{[.3R][.3H][.7H][.7R]}]}}}camera{location.5-3*z}//only my
> opinions
>
>


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