|
|
ingo <ing### [at] homenl> wrote:
:> Also the 'area_light' switch should be explained.
: Never tried it, so if someone can explain me what it does?
AFAIK photons are by default shot from the location of the light source, no
matter if it's an area light or not. However, if the light is an area light
and you specify 'area_light' in its photons block, then the photons will be
shot from all parts of the area light (perhaps randomly?).
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
Post a reply to this message
|
|