"Tom Melly" <tom### [at] tomandlu co uk> wrote :
>
> So how does bill resolve rendering a closed box if he insists on rendering
the
> hidden parts?
You make some switch/case statements that put a animatable cat in it if
the particle fails to decay, and puts a stiff cat in it if it does decay...
or is that the other way around... Anyway, then you make a random decay
function for the particle.
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